IntroCopy-shuffle copy.png
 

Like on the cruise ships?

That’s right, we have deck shuffleboard... just like all the best cruise ships and retirement communities. There’s no better way to be socially competitive. It’s got all the flex and entertainment value of a rich kid’s basement rec room - plus (legal) alcohol!  Start ironing your shufflepants now!*

*Shufflepants not required, or even a thing...unless you make it one.

ON TUESDAYS & WEDNESDAYS WE WEAR LEAGUE SHIRTS

Join up and get your team on the boards. Don’t have a team? Make one. Sidle up to an existing one. Make big sad eyes at Frank to see what he can do. It’s regularly scheduled fun and games - literally. Rules are easy. Fans are welcome. Rivalry is encouraged. And the bar and kitchen are open.

Basic Rules of Shuffleboard


GAME

The game of shuffleboard is played by either (2) persons (called singles), or (4) persons (called doubles).

The object of the game is to propel discs (aka biscuits) by means of a cue (aka tang) onto the scoring diagram at opposite end of court - to score, to prevent opponent from scoring, or both.


EQUIPMENT

Four (4) discs per team, one team yellow the other team blue.

One cue per player.


PLAYING RULES

In doubles, partners shall play on the same color at both ends of the court.

To start a game, the yellow disc is shot first.

Taking turns - yellow, then blue - until all discs are shot.

Yellow shall always be played from the right side of the head of the court, and left side of foot of the court.

Players shall place their four (4) discs within, without touching lines of, their respective half of the 10-off area (aka the kitchen)

The game consists of eight frames. After both players on one side have shot their four (4) discs, this is a completion of a frame.

A disc that does not reach (at least touch) the farthest dead line will be removed from the court.

A disc that is leaning over edge of court and touching the alley shall be immediately removed.


SCORING

After each half frame, score all discs on diagram within and not touching lines; separation triangle in 10-off area not considered.

A mounted disc, or disc resting on top of disc, happens sometimes when players use excessive force in shooting.

Each disc shall be judged separately according to scoring rules.

Play continues until all discs have been shot in that half-frame.

If a tie game results at the end of 8 full frames, play is continued in regular rotation of play, for two full frames in doubles or one full frame. At that time the side with the higher score wins.

If the score is tied again, play continues again as above outlined.


VIOLATIONS AND PENALTIES

Shooting opponent's disc 10-off

Discs not in starting area 5-off

Players stepping on or over baseline while in the act of shooting 10-off

Player must not touch any part of body on or over baseline any time while executing a shot 10-off